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Rahul M. Shah
2026-05-12leadership

Bias for Action

Words: 228Format: Hot Take

I wrote the recommendation on day one. The group took four weeks to reach the same answer.

Here's what those four weeks bought: a shared sense that nobody owned the outcome if it went wrong.

That's actually rational. "Might fail" carries enormous weight in most teams. The individual who acts and is wrong is visible. The group that stalls and burns four weeks of calendar time? That cost never shows up in anyone's review.

I've watched this happen with a feature that needed 40 to 50 days to build. By the time the room finished discussing it, we'd spent four weeks to decide not to build it. Same recommendation. More people attached to it. Nobody on the hook.

The pattern holds on integrations that would cut support volumes by 70 to 80%. On resourcing calls that could have moved a project closer to break-even. The answer exists. The room just needs time to feel safe arriving at it together.

"Bias for action" shows up in every company values deck. It disappears the moment someone has to own a call alone.

The teams that move fast on decisions aren't more confident. They just treat time as a cost. Every week a decision sits in committee, someone is paying for it and that number never appears on the P&L.

What actually shifted your team's ability to move on decisions? Process, incentives, or just one person willing to own the outcome?

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#gameproduction #leadership #productmanagement #mobilegaming #decisionmaking #biasforaction

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